![]() ![]() ![]() Despite Phoenix’s previous agreement with Vivendi, Activision demanded that development be stopped once again, putting a total halt to the project. By this point Sierra’s properties had been transferred to Activision which, in light of their exploitation of the Guitar Hero and Call of Duty franchises, had earned them a reputation of being something of a huge corporate bully. Development then proceeded on and off up until 2010. And so, King’s Quest IX: Every Cloak Has a Silver Lining simply became The Silver Lining. They had no plans to, but eventually they hashed out an agreement with Phoenix that the game could be released if it removed the King’s Quest name. While they seemingly had no problems with the fan remakes, they didn’t like the concept of a brand new game, as it could potentially be seen as competing with one of their own, if they chose to make one. The first came with Vivendi Universal, the company that had purchased Sierra’s intellectual properties. Over the course of development though, they hit numerous legal speed bumps. A group of fans called Phoenix Online Studios, unhappy with the way the series ended with Mask of Eternity, decided to create a whole new game more in line with the series tradition. The AGD-developed King’s Quest games were fantastic and all, but ultimately, they were just remakes. King’s Quest VI: Heir Today, Gone Tomorrow.King’s Quest V: Absence Makes the Heart Go Yonder!. ![]()
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